Grand Theft Auto III

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Grand Theft Auto III
During the game you will interact with well over 60 different characters, some of which will be crime bosses and characters returning from GTA, GTA: London, and GTA2. Gang's will also be returning to GTA3, but GTA2's respect-o-meter will not. The Mafia, the Yakuza, the Yardies (a Jamaican gang), and the Colombians are the only gangs that have been announced so far. Unlike GTA and GTA2, you aren't in this game alone. Your criminal ally is Eight-Ball, a demolitions expert. Eight-Ball will accompany you on your first mission and later in the game he will help you by restocking your munitions.


GTA3 is set entirely in Liberty City, which is sectioned off into three parts, Portland (mostly industrial), Staunton Island (mostly commercial), and Shoreside Vale (suburban). Each of these sections is ruled by a different gang, but very little information has been given about which gangs will inhabit which sections of the city. So far we only know that the Mafia will inhabit the industrial area (where you start the game) and that most of your first missions will be Mafia related. You can travel from one section to another via trains, tunnels, bridges, and even ferries. Each section of the city will have one safe-house where you can hide out, save your game, and store a vehicle. These safe-houses will start out as complete dumps and gradually improve in appearance as you complete more missions and earn more money. As you progress through the game you will unlock different parts of the city. Complete enough missions in the industrial area and the radio will announce that the long closed Liberty City bridge has just been opened, giving you the opportunity to check out some new jobs downtown in the commercial area. Each of the subsections of Liberty City is broken down into smaller areas with posh districts, run down streets, ethnic neighborhoods, docks, etc. Some sections will have names unique to them, like Chinatown and the red light district. As you pass through these areas a message will pop up indicating which area you have entered. Each of the city sections features different quests, civilian AI, architecture, and landscape. These sections also have a different variety of cars and pedestrians. You won't see many sports cars in the industrial section, nor will see any business men walking around.

The entire map is 4x4 square kilometers (5.76 square miles) and all of that area isn't just a flat surface. GTA3 will be filled with hills, curves, bumps, and twists that can all be navigated on foot or on wheels, leaving you free to perform stunts all over the map (can you say "Insane Stunt Bonus"?). GTA3's interface will feature a radar to help you navigate this huge environment - (click here to view a screenshot of GTA3's interface).

GTA3 generally plays like the other games in the series, so anyone who has played GTA before should be able to pick GTA3 up and play it immediately. Hit one key to jack a car and the same key to get back out, that sort of thing. The basics may not have changed much, but GTA3 will add subtle differences to the formula. One example of this is how you go about getting your missions. A few of your missions may come from phones but others will come from passengers riding in your taxi, contacts in the criminal underground, and other random locations. Another mission source is a street urchin named Darkel (according to Game Informer, he will be replacing the Kill Frenzies that were in GTA and GTA2). Darkel is a rather odd addition who asks you to commit various random acts of violence. One such act mentioned in the IGN preview is to steal an ice cream truck, load it with dynamite, and then set off the bomb after attracting a large enough crowd. Sounds pretty dark but I'd imagine that its just the tip of the iceberg. There will be well over 50 mandatory missions and over 50 odd job type side missions. Rewards in the form of special items and modes will be issued based on the amount of side missions you complete. 60% of these missions will be car based and 40% will be on foot. Cutscenes will appear throughout the game, during and between missions. The cutscenes will generally be used to flesh out the plot and will feature full voice acting, lip-synched to the character's mouths.

Download Links
[hide]http://rapidshare.com/files/125805808/GTA_III_-Games-BB-.part01.rar
http://rapidshare.com/files/126590870/GTA_III_-Games-BB-.part02.rar
http://rapidshare.com/files/126593652/GTA_III_-Games-BB-.part03.rar
http://rapidshare.com/files/126593946/GTA_III_-Games-BB-.part04.rar[/hide]
Password:
Games-BB


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DARKMAN X

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